1 - 7
- Montebello, Matthew, author.
- Cham, Switzerland : Springer, [2018]
- Description
- Book — 1 online resource Digital: text file; PDF.
- Summary
-
- Introduction
- e-Learning so far
- MOOCs, Crowdsourcing and Social Networks
- User Profiling and Personalisation
- Personal Learning Networks, Portfolios and Environments
- Customised e-Learning
- Looking Ahead.
(source: Nielsen Book Data)
- Montebello, Matthew, 1966- author.
- Cham, Switzerland : Springer, [2019]
- Description
- Book — 1 online resource (xxv, 145 pages) : illustrations (some color) Digital: text file.PDF.
- Summary
-
- 1 Introduction.- 1.1 Introduction.- 1.2 Teacher-Centred Pedagogy.- 1.3 Student-Centred and Reflexive Methodologies.- 1.4 Learning Modalities and Affordances.- 1.5 Conclusion.- References.- 2 Ambient Intelligence.- 2.1 Introduction.- 2.2 Historical Background.- 2.2.1 Ubiquitous and Pervasive.- 2.2.2 Internet of Things.- 2.2.3 Smart and Calm Computing.- 2.3 Enabling Technologies.- 2.3.1 Techniques.- 2.3.2 Sensors.- 2.3.3 Setups.- 2.4 AmI in Action.- 2.4.1 Assisted Living.- 2.4.2 Transportation.- 2.4.3 Civic Environments.- 2.5 Case for the Classroom.- 2.5.1 Social Dimension.- 2.5.2 Technological Dimension.- 2.5.3 Educational Dimension.- 2.6 Conclusion.- References.- 3 Social Aspect.- 3.1 Introduction.- 3.2 Human Aspect of a Classroom.- 3.2.1 Multidimensionality.- 3.2.2 Simultaneity.- 3.2.3 Immediacy.- 3.2.4 Unpredictability.- 3.2.5 Publicness.- 3.2.6 History.- 3.3 Connectivism Learning Theory.- 3.4 Related Work
- 3.5 Implications to the AmI Classroom.- 3.6 Conclusion.- References.- 4 Technological Aspect.- 4.1 Introduction.- 4.2 Technology in Education.- 4.3 Adaptive Learning Theory.- 4.4 Related Work.- 4.4.1 The 'Intelligent Classroom'.- 4.4.2 iClass.- 4.4.3 ClassMATE.- 4.5 Implications to the AmI Classroom.- 4.5.1 Unobtrusive Hardware.- 4.5.2 Seamless Communication Infrastructure.- 4.5.3 Distributed Device Network.- 4.5.4 Intuitive User Interface.- 4.5.5 Dependable and Secure.- 4.5.6 Learner Profile and the Educator.- 4.5.7 Compatibility and Scope.- 4.5.8 Fruitfulness and Role.- 4.5.9 Student Outcome and Clarity.- 4.6 Conclusion.- References.- 5 Educational Aspect.- 5.1 Introduction.- 5.2 Learning Models.- 5.2.1 New Learning Affordances.- 5.2.2 Modalities and Spaces within a School Environment.- 5.2.3 Merging Models.- 5.3 Personal Learning Environment.- 5.3.1 Personal Learning Network.- 5.3.2 Personal Learning Portfolio.- 5.3.3 Ambient Intelligent PLE.- 5.4 Related Work.- 5.4.1 Psychological Type Model.- 5.4.2 Learner Type Model.- 5.4.3 Experiential Type Model.- 5.4.4 Personality Type Model.- 5.4.5 Experiences Type Model.- 5.5 Implications to the AmI Classroom.- 5.6 Conclusion.- References.- 6 The Ambient Intelligent Classroom.- 6.1 Introduction.- 6.2 Background Rationale.- 6.2.1 Scenario Description.- 6.2.2 Virtual Space.- 6.2.3 Physical Space.- 6.2.4 Converging Technologies
- 6.3 Architectural Design.- 6.3.1 AmI-PLE.- 6.3.2 Smart Classroom.- 6.3.3 Combined Educational Environment.- 6.4 Implementation Details.- 6.4.1 Software Development.- 6.4.2 Classroom Setup.- 6.4.3 Interoperability Affairs.- 6.5 Empirical Testing.- 6.5.1 The Human Aspect.- 6.5.2 The Software Aspect.- 6.5.3 The Physical Aspect.- 6.6 Conclusion.- References.- 7 Future Directions.- 7.1 Introduction.- 7.2 Learning 4.0.- 7.2.1 Complete Automation.- 7.2.2 Global Knowledge.- 7.2.3 Assessment Repurposed.- 7.3 Evolving Educator.- 7.3.1 Digital Educator.- 7.3.2 Social Advocate.- 7.3.3 LifeLong Learner.- 7.4 Digital Learners.- 7.4.1 Technology Adopter.- 7.4.2 Social Player.- 7.4.3 New Skills Assessed.- 7.5 Education Environments.- 7.5.1 AI Enabled.- 7.5.2 Authenticating Sources.- 7.5.3 Holistic Skills.- 7.6 Conclusion.- References.- Glossary.- References.
- (source: Nielsen Book Data)
(source: Nielsen Book Data)
- Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) : IGI Global, c2023
- Description
- Book — 28 PDFs (xxi, 351 pages)
- Summary
-
- Preface
- Acknowledgment
- Chapter 1. The CGScholar Learning Environment
- Chapter 1. Creating a Different Kind of Learning Management System: The CGScholar Experiment
- Chapter 2. Examining the User Experience in Common Ground Scholar
- Chapter 3. Assessment and Analysis Through CGScholar
- Chapter 4. CGScholar and How It Interfaces With Mobile Devices: An Examination of Accessibility and Security
- Chapter 2. E-Learning Affordances
- Chapter 5. Integration of Multimodality and Critical Clinical Thinking Approaches in Medical Education: A Futuristic Perspective
- Chapter 6. The Collaborative Affordance Through CGScholar: The Case of Greece
- Chapter 7. Multimodal Embeds in the Multimodal Texts: Rhetorical Purposes of Multimodal Embeds and Modal Affordances
- Chapter 8. Conceptualizing Recursive Feedback in Digital Learning Spaces: Reflection, Inquiry, and Epistemic Depth
- Chapter 3. Pedagogical Implications
- Chapter 9. Critical Literacies and the Prototype Design in CGScholars
- Chapter 10. A Smart Learning Environment for a Blended Experience
- Chapter 11. CGScholar: Promoting Reflexive Pedagogy in a Web-Based Writing and Learning Ecosystem
- Chapter 12. The Development of Digital Learning Modules: Impacts on Brazilian Pre-Service Teachers' Professional Learning
- Chapter 4. CGScholar Use Cases
- Chapter 13. Influencing Student Learning Through a Community-Based Peer Review Process
- Chapter 14. Creating Communities of Learners: Education Without Frontiers
- Chapter 15. Learning by Sharing Field Experiences and Providing Feedback in a Humanitarian Network Scenario
- Chapter 16. Designing a 21st-Century Learning Module With CGScholar: An Example of Design for Brazilian Educators
- Compilation of References
- About the Contributors
- Index
- Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) : IGI Global, [2021]
- Description
- Book — 25 PDFs (343 pages)
- Summary
-
- Chapter 1. Digital storytelling and augmented reality-based scenarios for foreign language teaching
- Chapter 2. Christian majority and muslim minority students in Komotini-Greece: similarities and differences on ICT use
- Chapter 3. Gamified e-reading experiences and their impact on students reading comprehension and digital attitude in EFL classes
- Chapter 4. Improving reading comprehension of third-grade students through a serious-game prototype
- Chapter 5. Audio vs. video conferencing for language learning: choosing the right tool for the right job
- Chapter 6. Mobile-assisted language learning: ubiquitous language learning and an examination of the mobile learning environment
- Chapter 7. Translanguaging and digital technologies in the realm of language learning
- Chapter 8. Technodiscursive affordances in innovative e-learning ecologies: analyzing digital language practices of/on the web
- Chapter 9. Promoting the effectiveness of language teaching through online academic word lists and extensive reading in the COVID-19 pandemic
- Chapter 10. Digital communication: overcoming digital teaching and learning barriers during the COVID-19 lockdown
- Chapter 11. Blended learning training course for teachers' professional development: what are the prospects within the field of education in Greece?
- Chapter 12. Blended learning: is it the way ahead?
- Chapter 13. Creative digital writing: a multilingual perspective
- Chapter 14. Scaling for meaning making and cultural inclusivity
- Chapter 15. Producing personal recounts through collaborative tweets
(source: Nielsen Book Data)
- Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) : IGI Global, [2021]
- Description
- Book — 25 PDFs (343 pages)
- Summary
-
- Chapter 1. Digital storytelling and augmented reality-based scenarios for foreign language teaching
- Chapter 2. Christian majority and muslim minority students in Komotini-Greece: similarities and differences on ICT use
- Chapter 3. Gamified e-reading experiences and their impact on students reading comprehension and digital attitude in EFL classes
- Chapter 4. Improving reading comprehension of third-grade students through a serious-game prototype
- Chapter 5. Audio vs. video conferencing for language learning: choosing the right tool for the right job
- Chapter 6. Mobile-assisted language learning: ubiquitous language learning and an examination of the mobile learning environment
- Chapter 7. Translanguaging and digital technologies in the realm of language learning
- Chapter 8. Technodiscursive affordances in innovative e-learning ecologies: analyzing digital language practices of/on the web
- Chapter 9. Promoting the effectiveness of language teaching through online academic word lists and extensive reading in the COVID-19 pandemic
- Chapter 10. Digital communication: overcoming digital teaching and learning barriers during the COVID-19 lockdown
- Chapter 11. Blended learning training course for teachers' professional development: what are the prospects within the field of education in Greece?
- Chapter 12. Blended learning: is it the way ahead?
- Chapter 13. Creative digital writing: a multilingual perspective
- Chapter 14. Scaling for meaning making and cultural inclusivity
- Chapter 15. Producing personal recounts through collaborative tweets
(source: Nielsen Book Data)
6. Handbook of research on digital learning [2020]
- Hershey, Pennsylvania (701 E. Chocolate Avenue, Hershey, Pennsylvania, 17033, USA) : IGI Global, 2020.
- Description
- Book — 28 PDFs (394 pages)
- Summary
-
- Chapter 1. Digital communication: information communication technology (ICT) usage for teaching and learning
- Chapter 2. Impact of innovative and interactive instructional strategies on student classroom participation
- Chapter 3. Learner-active, technology-infused classroom: a qualitative case study exploring the learning and success in a 3rd grade LATIC curriculum
- Chapter 4. Facebook Page as a digital pedagogical tool in the business studies class
- Chapter 5. Educators as digital learners: a social innovation collaborative experience
- Chapter 6. Learners as meaning makers
- Chapter 7. Digital Muslimahs: ICTs and changes of minority women in Greek Thrace
- Chapter 8. A study on the democratization of knowledge promoted by e-learning in China
- Chapter 9. Online language learning: understanding and supporting the contemporary digital multilingual learner
- Chapter 10. The path to digitalisation in ELT classes: an insight into the social nature of web-based language learning
- Chapter 11. Valuing technology in the l2 classroom: student and teacher perceptions, preferences, and digital identity
- Chapter 12. MOOCs learners: self-motivation and success in online learning
- Chapter 13. The development of massive scale learning and its implications for the digital learner
- Chapter 14. Self-directed learning in cooperative online networks: faux learning or genuine education?
- Chapter 15. The contribution of the technology acceptance model for an active teaching and learning process in higher education: a bibliometric analysis
- Chapter 16. Beyond acceptance: a new model for technology engagement in 21st century learning
- Chapter 17. ISTE standards for students, digital learners, and online learning
- Chapter 18. I am the institution: a personal learning environment
- Chapter 19. The invisible breadcrumbs of digital learning: how learner actions inform us of their experience
- Chapter 20. Artificial intelligence assisted learning (AIAL) blueprint.
(source: Nielsen Book Data)
- International Conference on Games and Virtual Worlds for Serious Applications (6th : 2014 : Msida, Malta)
- Piscataway, NJ : IEEE, [2014?]
- Description
- Book — 1 online resource (various pagings) : illustrations
Articles+
Journal articles, e-books, & other e-resources
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Course- and topic-based guides to collections, tools, and services.