1 - 3
- Kranakis, Evangelos.
- Cham, Switzerland : Springer, ©2010.
- Description
- Book — 1 online resource (xvi, 106 pages) : illustrations (some color)
- Summary
-
- 1. Models for mobile agent computing
- Introduction
- What is a mobile agent
- Why mobile agents
- An algorithmic model for mobile agents
- Mobile agents
- Distributed networks
- Resource measures
- Mobile agent rendezvous
- Outline of the book
- Comments and bibliographic remarks.
- 2. Deterministic rendezvous in a ring
- Introduction
- A single stationary token
- The feasibility of rendezvous
- The time complexity of rendezvous
- Memory tradeoff for rendezvous with detection
- Limits to the memory trade-off
- Movable tokens
- Comments and bibliographic remarks.
- 3. Multiple agent rendezvous in a ring
- Introduction
- Impossibility of rendezvous
- Rendezvous with detection
- Conditional solutions
- Comments and bibliographic remarks.
- 4. Randomized rendezvous in a ring
- Introduction
- Random walk algorithm
- Randomization and tokens
- Time/memory trade-offs
- Coin half tour algorithm
- Approximate counting algorithm
- Comments and bibliographic remarks.
- 5. Other models
- Introduction
- Leader election and rendezvous
- Rendezvous with failing tokens
- Rendezvous when tokens fail upon release
- Rendezvous when tokens can fail at any time
- The cost of token failure
- Flickering tokens
- Asynchronous rendezvous
- Look-compute-move
- Model and terminology
- Impossibility results
- Gathering configurations with a single multiplicity
- Gathering rigid configurations
- Gathering an odd number of robots
- Dangerous networks
- Black-hole search in an asynchronous ring
- Rendezvous in asynchronous rings in spite of a black-hole
- Comments and bibliographic remarks.
- 6. Other topologies
- Introduction
- Synchronous torus
- Memory lower bounds for rendezvous
- Rendezvous algorithms
- Trees
- Arbitrary graphs
- Comments and bibliographic remarks.
- Bibliography
- Glossary
- Authors' biographies
- Index.
- Kranakis, Evangelos.
- San Rafael, Calif. (1537 Fourth Street, San Rafael, CA 94901 USA) : Morgan & Claypool, c2010.
- Description
- Book — 1 electronic text (xvi, 106 p.) : ill.
- Summary
-
- 1. Models for mobile agent computing
- Introduction
- What is a mobile agent
- Why mobile agents
- An algorithmic model for mobile agents
- Mobile agents
- Distributed networks
- Resource measures
- Mobile agent rendezvous
- Outline of the book
- Comments and bibliographic remarks --
- 2. Deterministic rendezvous in a ring
- Introduction
- A single stationary token
- The feasibility of rendezvous
- The time complexity of rendezvous
- Memory tradeoff for rendezvous with detection
- Limits to the memory trade-off
- Movable tokens
- Comments and bibliographic remarks --
- 3. Multiple agent rendezvous in a ring
- Introduction
- Impossibility of rendezvous
- Rendezvous with detection
- Conditional solutions
- Comments and bibliographic remarks --
- 4. Randomized rendezvous in a ring
- Introduction
- Random walk algorithm
- Randomization and tokens
- Time/memory trade-offs
- Coin half tour algorithm
- Approximate counting algorithm
- Comments and bibliographic remarks --
- 5. Other models
- Introduction
- Leader election and rendezvous
- Rendezvous with failing tokens
- Rendezvous when tokens fail upon release
- Rendezvous when tokens can fail at any time
- The cost of token failure
- Flickering tokens
- Asynchronous rendezvous
- Look-compute-move
- Model and terminology
- Impossibility results
- Gathering configurations with a single multiplicity
- Gathering rigid configurations
- Gathering an odd number of robots
- Dangerous networks
- Black-hole search in an asynchronous ring
- Rendezvous in asynchronous rings in spite of a black-hole
- Comments and bibliographic remarks --
- 6. Other topologies
- Introduction
- Synchronous torus
- Memory lower bounds for rendezvous
- Rendezvous algorithms
- Trees
- Arbitrary graphs
- Comments and bibliographic remarks --
- Bibliography
- Glossary
- Authors' biographies
- Index.
- FUN (Conference) (6th : 2012 : Venice, Italy)
- Berlin ; New York : Springer, ©2012.
- Description
- Book — 1 online resource
- Summary
-
- Distributed Algorithms by Forgetful Mobile Robots / Paola Flocchini
- Stability and Metastability of the Logit Dynamics of Strategic Games / Giuseppe Persiano
- Art Galleries, k-modems, and k-convexity / Jorge Urrutia
- The Vulcan Game of Kal-Toh: Finding or Making Triconnected Planar Subgraphs / Terry Anderson and Therese Biedl
- Scandinavian Thins on Top of Cake: On the Smallest One-Size-Fits-All Box / Esther M. Arkin, Alon Efrat, George Hart, Irina Kostitsyna and Alexander Kröller, et al.
- The Kissing Problem: How to End a Gathering When Everyone Kisses Everyone Else Goodbye / Michael A. Bender, Ritwik Bose, Rezaul Chowdhury and Samuel McCauley
- Mad at Edge Crossings? Break the Edges! / Till Bruckdorfer and Michael Kaufmann
- Train Marshalling Is Fixed Parameter Tractable / Leo Brueggeman, Michael Fellows, Rudolf Fleischer, Martin Lackner and Christian Komusiewicz, et al.
- Conflict-Free Graph Orientations with Parity Constraints / Sarah Cannon, Mashhood Ishaque and Csaba D. Tóth
- The Multi-interval Ulam-Rényi Game / Ferdinando Cicalese
- Picture-Hanging Puzzles / Erik D. Demaine, Martin L. Demaine, Yair N. Minsky, Joseph S.B. Mitchell and Ronald L. Rivest, et al.
- Optimal Sensor Networks for Area Monitoring Using Rotating and Beam Sensors / Stefan Dobrev, Lata Narayanan and Jaroslav Opatrny
- The Byzantine Brides Problem / Swan Dubois, Sébastien Tixeuil and Nini Zhu
- Lean Programs, Branch Mispredictions, and Sorting / Amr Elmasry and Jyrki Katajainen
- On Computer Integrated Rationalized Crossword Puzzle Manufacturing / Jakob Engel, Markus Holzer, Oliver Ruepp and Frank Sehnke
- Solving Single-Digit Sudoku Subproblems / David Eppstein
- Finding Good Coffee in Paris / Paola Flocchini, Matthew Kellett, Peter C. Mason and Nicola Santoro
- To Satisfy Impatient Web Surfers Is Hard / Fedor V. Fomin, Frédéric Giroire, Alain Jean-Marie, Dorian Mazauric and Nicolas Nisse
- Making Life Easier for Firefighters / Fedor V. Fomin, Pinar Heggernes and Erik Jan van Leeuwen
- Counting Perfect Matchings in Graphs of Degree 3 / Martin Fürer
- M.C. Escher Wrap Artist: Aesthetic Coloring of Ribbon Patterns / Ellen Gethner, David G. Kirkpatrick and Nicholas J. Pippenger
- On the Complexity of Rolling Block and Alice Mazes / Markus Holzer and Sebastian Jakobi
- Grid Graphs with Diagonal Edges and the Complexity of Xmas Mazes / Markus Holzer and Sebastian Jakobi.
- Algorithms and Complexity of Generalized River Crossing Problems / Hiro Ito, Stefan Langerman and Yuichi Yoshida
- Solving Tantrix via Integer Programming / Fumika Kino and Yushi Uno
- Scrabble Is PSPACE-Complete / Michael Lampis, Valia Mitsou and Karolina Sołtys
- Practical Algorithms for Generating a Random Ordering of the Elements of a Weighted Set / Kevin J. Lang
- Spanning Trees and the Complexity of Flood-Filling Games / Kitty Meeks and Alexander Scott
- Tron, a Combinatorial Game on Abstract Graphs / Tillmann Miltzow
- Divorcing Made Easy / Kirk Pruhs and Gerhard J. Woeginger
- A New Analysis of Best Fit Bin Packing / Jiří Sgall
- The Coolest Order of Binary Strings / Brett Stevens and Aaron Williams
- Hitori Number / Akira Suzuki, Kei Uchizawa and Takeaki Uno
- Computing Maximum Hamiltonian Paths in Complete Graphs with Tree Metric / Wojciech Rytter and Bartosz Szreder
- Gaming Is a Hard Job, But Someone Has to Do It! / Giovanni Viglietta
- Hardness of Mastermind / Giovanni Viglietta
- Scienceography: The Study of How Science Is Written / Graham Cormode, S. Muthukrishnan and Jinyun Yan.
Articles+
Journal articles, e-books, & other e-resources
Guides
Course- and topic-based guides to collections, tools, and services.