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7. Game development essentials : game artificial intelligence [2008]

  • Green Library : Stacks : QA76.76 .C672 A425 2008

8. Game development essentials : online game development [2008]

  • Green Library : Stacks : QA76.76 .C672 H35 2008

9. The game programmer's guide to Torque : under the hood of the Torque Game Engine [2006]

  • SAL3 (off-campus storage) : Stacks : QA76.76 .C672 M36 2006

10. Game programming gems 4 [2004]

  • SAL3 (off-campus storage) : Stacks : QA76.76 .C672 G364 2004

11. Game design foundations [2003]

  • Green Library : Stacks : QA76.76 .C672 P43 2003

12. Introduction to level design for PC games [2003]

  • SAL3 (off-campus storage) : Stacks : QA76.76 .C672 C53 2003

13. Massively multiplayer game development [2003]

  • SAL3 (off-campus storage) : Stacks : QA76.76 .C672 A428 2003

14. Replay : game design + game culture [2003]

  • Green Library : Stacks : QA76.76 .C672 R47 2003

15. Developer's guide to multiplayer games [2002]

  • SAL3 (off-campus storage) : Stacks : QA76.76 .C672 M85 2002

16. Game design perspectives [2002]

  • Green Library : Stacks : QA76.76 .C672 L365 2002

17. Game programming all in one [2002]

  • Green Library : Stacks : QA76.76 .C672 T45 2002

18. Infinite game universe. Level design, terrain, and sound [2002]

  • SAL3 (off-campus storage) : Stacks : QA76.76 .C672 L428 2002

19. Game design : theory & practice [2001]

  • Engineering Library (Terman) : Stacks : QA76.76 .C672 R69 2001

20. Game programming gems 2 [2001]

  • Engineering Library (Terman) : Stacks : QA76.76 .C672 G36 2001

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